Struggling with SSAO
Published Thursday, January 14, 2010 by Glow | E-mail this post
After struggling for several nights I've finally managed to get SSAO more or less working. Here's a work in progress screenie:
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I still need to implement some filtering, and the settings need some tweaking, but it already seems to do its job. After that is done, I'll have to take a look at the performance and shader size. Atm it's a bit bloated :)
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